The following Doom II maps are designed for modern clients such as Doomsday, and may or may not function on the original DOS Doom II, due to inclusion of custom music and the like. These are no longer updated or supported.
Quad Castle – A deathmatch map designed for around 4-6 players (though 8 are supported), consisting of a castle filled with twisting corridors and hidden weapons. There’s a few nasty surprises here and there, plus some secret areas where the best weapons are kept.
Gravecat’s Rocket Arena v1.1 – This is your typical, standard rocket arena. It’s fairly simple as far as maps go, but it was my first foray into map-making since I was a kid. There’s four starting points, plenty of ammo and powerups lying around, plus a secret area in the middle which can only be opened by activating two switches.