Last updated by Gravecat at 10:11 am. Comments (75)
Eldar Farseer — Ork Mekboy — Space Marine Captain — Tyranid Hive Tyrant — Chaos Sorcerer — Lord General — Tau Commander
Because I couldn’t find a complete, accurate list of all the wargear and when it unlocks in Dawn of War II’s Last Stand mode, I’m creating my own in the hopes that it’ll prove useful to others someday. :) If you find these lists useful or have any corrections to make, just drop me a comment at the bottom of the page. Feedback is always appreciated! I have personally verified everything up to level 16, other details are courtesy of friends and commenters. Thanks to Gogglebottle, Gargoyle, ultrasloth7, and Hany for helping to complete the list. :)
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Slugga
Default weapon. Can only be replaced, not removed.
One-handed ranged weapon, 1.1 dps.
Choppa
Default weapon. Can only be replaced, not removed.
One-handed melee weapon, 8.2 dps.
Orky Armor
Default armor. Can only be replaced, not removed.
Armor Rating: 22.
Teleporta Pack
Starting equipment
Armor Rating: 22. Grants Ability: Teleporta (7
: Teleport to the chosen location.)
Big Shoota
Starting equipment
Two-handed ranged weapon, 44.0 dps.
Burna
Starting equipment
Two-handed ranged weapon, 6.0 dps. Grants Traits: Area of Effect (The Burna deals damage in a large radius), Ignore Cover (Enemies targeted with the Burna gain no advantage from being in cover.)
Booby Traps
Starting equipment
Accessory. Grants Ability: Booby Traps (25
: Scatter booby traps in an area. Enemies who trigger these traps suffer significantly reduced movement speed and accuracy.)
Battery Pack
Starting equipment
Accessory. Grants Ability: ‘Ave A Taste (30
: Give Energy to a friendly unit and restore their Health.)
Mega-Rumblah
Unlocks at level 2
Accessory. Grants Ability: Mega-Rumblah (35
: Knock down enemy infantry in a large radius around the Mekboy for the duration of the ability.)
‘Eavy Armor
Unlocks at level 3
Armor Rating: 180, +75 Health.
Speshul Tools
Unlocks at level 4
Accessory. +25 Energy.
Trophy Rack
Unlocks at level 5
Commander Item. Grants Trait: Fearsome Aura (Reduces nearby enemy damage by 35%. Additional Fearsome Auras reduce the damage by an additional 15%.)
Big Choppa
Unlocks at level 6
One-handed melee weapon, 16.0 dps. +2.0 Health Regeneration. Grants Trait: Invigorating (Regain 5 Energy when killing an enemy with a melee strike.)
Cybork Parts
Unlocks at level 7
Accessory. +66 Armor Rating.
Sturdy Bitz
Unlocks at level 8
Accessory. Grants Trait: Unshakable (Makes the wearer immune to knockback.)
Mad Teleporta Pack
Unlocks at level 9
Armor Rating: 86. Grants Traits: Reactive Escape (15% chance, when the Mekboy is hit by a melee attack, to teleport the Mekboy to a random location. If teleported, the Mekboy is briefly phased out, greatly reducing the enemy’s chance to hit him), Reactive Teleport (50% chance, when the Mekboy is hit by a melee attack, to teleport the attacker to a random nearby location.)
Roks
Unlocks at level 10
Commander Item. Grants Ability: Roks (50
: Order a massive Rok strike on a targeted position.)
Boom Time!
Unlocks at level 11
Accessory. Grants Trait: Boom Time! (Powerful explosives detonate when the Mekboy is incapacitated.)
Rokkit Launcha
Unlocks at level 12
Two-handed ranged weapon, 4.6 dps. Grants Traits: Knockdown (Passive Rokkit Launcha fire knocks down smaller units), Salvo (The Rokkit Launcha fires 3 missiles at once), Armor Piercing (Attacks from the Rokkit Launcha ignore up to 140 Armor Value.)
Dok’s Tools
Unlocks at level 13
Accessory. Grants Trait: Reactive Zeal (Chance when hit to heal self and all nearby allies for 10 health.)
Electric Armor
Unlocks at level 14
Armor Rating: 32. Grants Trait: Damage Aura (Causes damage to all nearby enemies.)
Bouncy Shield
Unlocks at level 15
Accessory. Grants Ability: Bouncy Shield (20
: Activate a force field that knocks away any enemy infantry who get close to the Mekboy.)
Dakka Deffgun
Unlocks at level 16
Two-handed ranged weapon, 24.7 dps. Grants Traits: Suppressive (The Dakka Deffgun suppresses enemy units under fire, slowing their movement and attack speed), Heavy (The Dakka Deffgun requires a short setup period before firing and, once setup, a teardown period before moving again.)
Proximity Mines
Unlocks at level 17
Accessory. Mines can be scattered in a target area. When triggered by an enemy they cause knockdown damage in a large radius.
‘Uge Bombz
Unlocks at level 18
Accessory. Placed on the ground these explosives can be triggered for a ‘Uge Kaboom.
Kustom Force Field
Unlocks at level 19
Armor Rating: 44. (Can make the Mekboy invulnerable. for a while.)
Boss Poll
Unlocks at level 20
Commander Item. Increases the Mekboy’s health and grants suppression immunity to him and all surrounding allies.
Zaap Knife
Unlocked by achievement “The sharpest wrench” (Achieve 350 kills in a single match as the Ork Mekboy)
One-handed melee weapon, 45.0 dps. Grants Traits: Protective Teleport, Proactive Escape, +2.0 Health Regeneration.
Leaky Armor
Unlocked by achievement “Can’t touch dis” (Kill 2,500 enemies as the Ork Mekboy)
Armor Rating: 145. Grants Traits: Leaky Armor (25% chance when hit to release 2 explosive mines).
Pokkit Rokkit Launcha
Unlocked via paid DLC pack
One-handed ranged weapon, 5.2 dps. Grants Traits: Knockdown (Passive Rokkit Launcha fire knocks down smaller units), Armor Piercing (Attacks from the Rokkit Launcha ignore up to 140 armor value.)
Juiced Up Tellyporta
Unlocked via paid DLC pack
Accessory. Grants Trait: Ported!! (Whenever an enemy or the Mek is teleported they explode dealing area of effect damage and knockback.)
Keeane — August 6th, 2011 @ 5:58 pm
Hmm, I’m having quite a trouble getting the 350kills achv. I’m at lvl 12 now. Any recommend tips/tricks/build/hints?
Cheers.
John — August 7th, 2011 @ 11:26 pm
if you use rocs, a teleport chest e.g. teleporta pack ormad teleporta pack along with juiced up teleporta you will rake in the kills….
FunnehRabbitMan — August 8th, 2011 @ 8:32 pm
Figured I’d post some more builds while I was here:
Big Choppa
Pokkit Rokkit Launcha/Default
*Leaky Armor/’Eavy Armor
Sturdy Bitz
**Cybork Parts/Dok’s Tools
Proximity Mines
Boss Poll
A fun and pretty effective build focused on spamming proximity mines. Proximity mines do pretty good damage and cause heavy amounts of disruption. On top of that, their spread is determined on how far you are from where you target (kind of a shotgun effect). Because of this, when engaging and holding targets in close range, throwing a cluster of mines at their feet will act as a kind of makeshift grenade that’s not necessarily wasted if the intended target moves out of range.
You won’t be getting as many kills as you would be with a Juiced Up Tellyporta or Rok Tank build, but you will be able to take more than a few hits and your allies don’t have to worry about friendly fire.
*If you want a bit more damage mitigation, take ‘Eavy Armor over Leaky Armor. Leaky Armor doesn’t give you the extra mitigation or health, but it does give free mines.
**Cybork Parts/Dok’s Tools: Again, up to you. Cybork Parts give flat damage reduction, whereas Dok’s Tools increase your team’s chances of survival.
Keeane — August 14th, 2011 @ 7:07 pm
I dont have the dlc, and roks combo with eavy armor aint working. Closest I got to is 270 kills wave 15. :(
I have, to get the dlc to get to 350?
FunnehRabbitMan — August 15th, 2011 @ 4:17 am
@Keeane I got 350 by the end of Wave 17 on Colosseum using a Rok Tank build before the DLC was even announced. It’s definitely doable without the DLC. It might take a few tries to get it right (and it also depends on your team; that Captain going for the same achievement will definitely be a cock block), but you don’t need to spend money to get it.
mahesa — August 23rd, 2011 @ 2:48 pm
just use the DLC and get some advice from PCGAMER
RODDERS — August 23rd, 2011 @ 10:46 pm
I have on my mekboy around 2,600 ish total kills, how does the leaky armour come about?
FunnehRabbitMan — August 29th, 2011 @ 8:42 am
@Rodders It doesn’t count kills you had before the achievement was added.
Fairlybad — August 29th, 2011 @ 9:38 am
Well, I can suggest two ways to do this:
1) Big Choppa/Default, ‘Evy Armor, Sturdy Bits, Cybork Parts, Doc’s Tools (Megah Rumblah if you don’t have the Tools) and Roks (Trophy Rack and Rumblah are also funny but less effective for kill counts). It’s not that high level to do this and generally you can toe to toe masses of trash for energy to drop more Roks on other things. I like to open with Roks one one gate and then laugh gleefully as I run at the next gate. You can ALSO use Roks to cover yourself by dropping them in a mass and then run in to gut heavies/stragglers.
2) SORTA exploit: Get two friends in the game. Have them get big guy busters and you just get stuff to wipe out trash. Rack up the kills. :p You could also just hope that one person drops. Had that happen once for me. The Farseer and I held out until wave 15 on the original with the build I listed above. Had a ton of kills a the end as it was split two ways. :)
Hel O Keety — August 31st, 2011 @ 10:43 pm
Big Choppa
Pokkit Rokkit Launcha
Teleporta Pack
Cybork Parts
Sturdy Bitz or Speshul Tools
Juiced Up Tellyporta
Trophy Rack
Go to Anvil of Khorne and bring two SpaceMarines with shield/lightning claws/jumppack/no dreadnaught…lots of armor and healing items. Have them stand in the middle and try to avoid combat as much as possible) you dont want them stealing the kills from you.
Keep jumping into big groups of (easy to kill) enemies, avoid bosses if possible…have the SMs deal with those. You should have 350+ kills by wave 8 or 9
Barrogh — October 23rd, 2011 @ 1:59 pm
Hel O Keety actually shows pretty decent build, though I usually use Zzap Knife instead of big choppa. It’s possible to make amazing combo-blasts capable of vaporizing large enemies sometimes.
Oh and I really, really recommend to choose Bitz over Tools.
With this build you can drag any team to 20th wave on Coliseum, assuming that your allies can do something (just pay attention on your HP!). Other than that, hero-killing potential is pretty good too.
Also I have a feeling that J-tellyporta’s blast damage is based on max HP of the object ported (or should I say “Ported!”?). If this is true, Boss Pole will do the job even agains tanks or something like that.
Aylin — October 24th, 2011 @ 5:44 am
@Barrogh
Hel O Keety was telling Keeane how to get the 350 kills in order to get the Zaap Knife.
As for the max health thing, I’m not sure since I’ve only used the Boss Pole with the Ported! accessory, but I know on the Anvil I’ve been able to kill IG tanks in 2-3 ports.
Arcane Azmadi — October 30th, 2011 @ 1:14 am
Mekbomb build rules all.
Big Choppa (Zaap Knife once you get it)
Pokkit Rokkit Launcha (DLC)
Teleporta Pack
Cybork Parts
Sturdy Bitz
Juiced Up Tellyporta (DLC)
Boss Pole
Just spam the hell out of the Teleporta, causing massive AoE damage with every jump. Sturdy Bitz make you immune to the knockdown, Cybork Parts overcome the paper-thin armour problem and a Choppa gives you regen. Pokkit Rokkits leet you knock down a wave at range just before you jump into it. Jump into a wave, then jump again on the spot and watch everything die. No need for anything else.
Lord Griffin — October 31st, 2011 @ 5:21 pm
Try using:
Big Choppa(For energy regen)
Pokit rokkit
Teleporta Pack
Juiced up Tellyporta
Cybork parts
Sturdy bitz
Trophy rack
Basically a build built around your tellyporta turning your orc into a very mobile bomb. Sturdy bitz are vital so u dont get knocked over by your own explosion. You basically just teleport around the field(into enemy groups). Its also easy to learn as u only use 1 button lol. The skill is in learning when and where to teleport, but as a general rule dont teleport where there arent enemies.
Random — October 31st, 2011 @ 5:34 pm
Zzap Knife and Leaky Armor equipped: http://cloud.steampowered.com/ugc/612715011129211802/9B1AAC211C1D7863BFCD756AADFE3F019AC09C47/
And yes, the knife looks exactly like the Big Choppa: http://cloud.steampowered.com/ugc/612715011129256506/24F7E883CFE86E54ACEF5765E9E767EF12C9CBB8/
Violence — November 5th, 2011 @ 10:48 pm
Zaap Knife
Pokkit Rokkit Launcha
Teleporta Pack
Juiced Up Tellyporta
Speshul Tools or Cybork Parts
Sturdy Bitz
Roks or Trophy Rack
With this build, your friends will call you God.
Kaiser99 — November 23rd, 2011 @ 5:46 am
I’ve found that this build really helps:
Weapons:
Choppa & Pokkit Rokkit Launcha (DLC)
Armour:
Teleporta Pak
Accessories:
Sturdy Bitz, Juiced Up Tellyporta (DLC) & Boom Time!
Comander item:
Trophy Rack
Kaiser99 — November 23rd, 2011 @ 5:48 am
Or if you don’t have DLC’s
I’ve found that this build really helps:
Weapons:
Choppa & Slugga
Armour:
Teleporta Pak
Accessories:
Sturdy Bitz, Cybork Parts & Boom Time!
Comander item:
Trophy Rack
Oh and these help with getting the Zzap knife.
Mek Spanna'Gutz!! — November 30th, 2011 @ 11:05 am
Here’s my favourite build:-
Zzap Knife
Pokkit Rokkit Launcher
Teleporta Pack
Cybork Parts
Boom Time!
Juiced Up Tellyporta
Trophy Rack
Tellyporta and Zzap Knife with Juiced Up Tellyporta meens you will rake in the kills and can go toe to toe with elite units and bosses. Pokkit Rokkit Launcher is great for knocking back elite units while your tellyporta recharges. Cybork Parts and Trophy Rack are awesome for keeping you alive and I find that if you do die you’ll often be swamped by loads of units and elites so Boom Time!! will clear these out for your teammates to revive you.
Hope this helps.
larry — December 14th, 2011 @ 10:44 pm
Can someone tell me how to get the DLC pack for my ork